Aug 12, 2008, 07:29 PM // 19:29
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#21
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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I rather like Incend. Arrow it it like Quick shot.
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Aug 12, 2008, 10:01 PM // 22:01
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#22
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Jungle Guide
Join Date: May 2007
Location: WA
Guild: DH
Profession: Rt/
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I'm running this on an A/R Hero with pretty decent results:
11+1 Crit Strikes
12 Marksmanship
4 Wilderness Survival (breakpoint for 2 second Burning)
[Incendiary Arrows][Sloth Hunter's Shot][Needling Shot][Distracting Shot][Disrupting Accuracy][Sharpen Daggers][Critical Defenses][Way of the Master]
I almost always bring [Great Dwarf Weapon] and/or [Splinter Weapon] on my Ritualist. This gives the Hero:
AoE Interrupts
AoE Burning
AoE Bleeding
Decent Arrow Skills ([Keen Arrow] can also be used to good effect)
AoE Knockdown
-OR-
Better damage spread through [Splinter Weapon]
Bring along an Ele Hero with burning spells and a Paragon with [They're On Fire!] for more fun.
Swap [Needling Shot] for [Critical Agility] if you are personally running the build.
Last edited by -Makai-; Aug 12, 2008 at 10:09 PM // 22:09..
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Aug 12, 2008, 10:06 PM // 22:06
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#23
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The Greatest
Join Date: Feb 2006
Profession: W/
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Quote:
Originally Posted by Age
I rather like Incend. Arrow it it like Quick shot.
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Assuming you meant it is like quick shot...
What the hell are you talking about? It's absolutely nothing like quick shot.
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Aug 12, 2008, 11:22 PM // 23:22
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#24
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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Quote:
Originally Posted by Arkantos
Assuming you meant it is like quick shot...
What the hell are you talking about? It's absolutely nothing like quick shot.
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It can be spammed like quick shot.
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Aug 13, 2008, 12:39 AM // 00:39
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#25
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Desert Nomad
Join Date: Nov 2007
Guild: [HAWK]
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Quote:
Originally Posted by Age
It can be spammed like quick shot.
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lulwut? 3 sec rech? i dont understand you lol.
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Aug 13, 2008, 01:05 AM // 01:05
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#26
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The Greatest
Join Date: Feb 2006
Profession: W/
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Quote:
Originally Posted by Age
It can be spammed like quick shot.
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And that makes them similar?
/facepalm
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Aug 13, 2008, 01:38 AM // 01:38
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#27
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Jungle Guide
Join Date: Jul 2008
Location: みやき町
Profession: Mo/A
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3sec buring.....that's not much. still like [barrage] better
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Aug 13, 2008, 01:46 AM // 01:46
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#28
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Furnace Stoker
Join Date: Apr 2006
Guild: Amazon Basin [AB]
Profession: Mo/Me
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Assuming it's not a turretway variant, when guilds have experimented with quick shot, it looked like they did so exactly for degen-spreading reasons. (quickshot, switch, savage, switch, quickshot etc.)
Anyway did people forget that [skill]Choking Gas[/skill] is basically junk without [skill]Practiced Stance[/skill]?
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Aug 13, 2008, 08:45 AM // 08:45
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#29
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Krytan Explorer
Join Date: May 2006
Location: Michigan, USA
Guild: Us Are Not [leet]
Profession: E/
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I was thinking the same thing FoxBat.
I'm pretty sure [choking gas][practiced stance]and[flurry] all go in the same build... and incindiary arrows doesn't fit.
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Aug 13, 2008, 04:54 PM // 16:54
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#30
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Hell's Protector
Join Date: Aug 2005
Location: Canada
Guild: Brothers Disgruntled
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Quote:
Originally Posted by Grammar
The single greatest strength of [[Incendiary Arrows] is the ability to use a prep with it, which allows you to bring [[Apply Poison] or [[Barbed Arrows].
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Um, I don't quite understand this statement. All 3 skills are preparations.
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Aug 13, 2008, 05:00 PM // 17:00
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#31
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Forge Runner
Join Date: Jan 2006
Location: By the Luxon Scavenger
Guild: The Mentalists [THPK]
Profession: N/
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^IA was changed to an attack skill.
On Topic: Degen was never hot in PvE anyway
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Aug 13, 2008, 07:47 PM // 19:47
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#32
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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Quote:
Originally Posted by Arkantos
And that makes them similar?
/facepalm
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I said they are similar not the same as quick shot as 1 sec cast time and Incend doesn't.It is just that they can be spammed more than others.
You hand stinks bte eewww.
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Aug 15, 2008, 04:59 PM // 16:59
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#33
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Krytan Explorer
Join Date: Sep 2006
Guild: Lady Ainowa
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Quote:
Originally Posted by Fay Vert
IA is pointless wherever you have an SF ele.
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not everyone uses a sf ele,tbh after i finished all hard mode,i dont think i want to use a ele anymore as a hero or hench there are just better alternatives dmg wise
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Aug 15, 2008, 11:14 PM // 23:14
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#34
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Jungle Guide
Join Date: Jul 2008
Location: みやき町
Profession: Mo/A
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SF is too energy costly if you're constantly spamming it. IA is good for pressuring.
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Aug 15, 2008, 11:37 PM // 23:37
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#35
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Lion's Arch Merchant
Join Date: Jun 2006
Guild: GWFC
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If my math is bad, please correct me.
Apply Poison + Incendiary Arrows = -10 health regeneration for 3 seconds, right?
I'm pretty sure that equals 20 damage per second?
So, 20 DPS x3 = 60 damage over 3 second.
If you hit 3 enemies with incendiary arrows, you can pretty maintain 20 DPS on 3 foes at the same time, making you total DPS 60 (this is only counting the degeneration and not the damage from the arrows). I think the skill definatly looks good. Atleast in theory, as I haven't used it in-game.
Last edited by Jade Zephyr; Aug 15, 2008 at 11:40 PM // 23:40..
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Aug 15, 2008, 11:46 PM // 23:46
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#36
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Jungle Guide
Join Date: Jul 2008
Location: みやき町
Profession: Mo/A
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Quote:
Originally Posted by Jade Zephyr
If my math is bad, please correct me.
Apply Poison + Incendiary Arrows = -10 health regeneration for 3 seconds, right?
I'm pretty sure that equals 20 damage per second?
So, 20 DPS x3 = 60 damage over 3 second.
If you hit 3 enemies with incendiary arrows, you can pretty maintain 20 DPS on 3 foes at the same time, making you total DPS 60 (this is only counting the degeneration and not the damage from the arrows). I think the skill definatly looks good. Atleast in theory, as I haven't used it in-game.
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You cant hit 3, the max is 2 and usually ppl aren't group too closely for you to hit 2 at once.
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Aug 15, 2008, 11:56 PM // 23:56
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#37
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Wilds Pathfinder
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Quote:
Originally Posted by AKB48
You cant hit 3, the max is 2 and usually ppl aren't group too closely for you to hit 2 at once.
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I'm pretty sure 1+2=3 but I can be wrong. I hurd mathz is hard
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Aug 17, 2008, 04:08 AM // 04:08
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#38
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Krytan Explorer
Join Date: Oct 2005
Guild: Vandal Hearts [VH]
Profession: W/
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Um IA hits target and up to 2 other foes near the target. Currently I've been running IA in RA testing it out to see how it works. Ive been more then happy with the results with apply poison and IA. Even when my team faced a team with 2 monks the monks couldnt deal with the degen seeing as it cost um more to remove the conditions then it does for me to apply them. I know its only RA but if you were to run a apply poison ranger with IA in HA in a condition build im sure the results would be good.
Like someone said earlier the best part of IA is it doesnt remove preps. Once everyone see's how good it works at making pressure im sure they going to add a remove preps to the skill.
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Aug 17, 2008, 05:46 AM // 05:46
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#39
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Jungle Guide
Join Date: Jul 2008
Location: みやき町
Profession: Mo/A
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Quote:
Originally Posted by Washi
I'm pretty sure 1+2=3 but I can be wrong. I hurd mathz is hard
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I read the definition wrong,
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Aug 17, 2008, 05:58 AM // 05:58
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#40
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Jungle Guide
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You get projectile damage, -42 for every burning target, degen from your prep and quick dispersion of splinter. If you have no BHA and you're not some retarded area-specific platform, you should consider taking it.
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